#include "SFML\Graphics.hpp"

using namespace std;

class Main
{
private:
	sf::CircleShape* shape1, *shape2;
	sf::ContextSettings* settings;
	sf::Clock* clock;
	sf::RenderWindow* window;
	sf::Event* evt;
	sf::Mutex* mut;
	sf::Thread* drawThread;
	float time;

public:
	Main();
	void PlayMain();
	void THREAD_Draw();
};