#include <SFML/Graphics.hpp>
#include <iostream>
#include <fstream>
using namespace std;
using namespace sf;
int main() {
RenderWindow window(VideoMode(800, 600), "Test Game (by Biggy)", Style::Default);
window.setVerticalSyncEnabled(true);
window.setKeyRepeatEnabled(true);
String save;
while(window.isOpen()){
Event ev;
while (window.pollEvent(ev)) {
if (ev.type == Event::Closed) {
window.close();
}
}
if (Keyboard::isKeyPressed(Keyboard::F6))
{
ofstream quickSave("quickSave.txt");
quickSave << "save_1" << endl;
quickSave.close();
}
char buff[50];
ifstream saveCheck("quickSave.txt");
saveCheck >> buff;
// saveCheck.getline(buff, 50);
save = buff;
if (save == "save_1") { cout << "\n Save_1 detected" << endl; }
saveCheck.close();
window.clear();
window.display();
}
return 0;
}