#ifndef MAP_H_INCLUDED #define MAP_H_INCLUDED #include const int HEIGHT_MAP = 20;//размер карты высота const int WIDTH_MAP = 30;//размер карты ширина sf::String TileMap[HEIGHT_MAP] = { "000000000000000000000000000000", "0----------------------------0", "0----s-----------------------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0------------------s---------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0----------------------------0", "0-----s----------------------0", "0----------------------------0", "0----------------------------0", "000000000000000000000000000000", }; #endif // MAP_H_INCLUDED